PhDr. Daniel Říha, Ph.D. ****************************************************************************************** * Daniel ŘÍHA, assistant professor ****************************************************************************************** Department of Theory of Art and Artworks [ URL "https://fhs.cuni.cz/FHSENG-1075.html"] *========================================================================================= * Research Areas *========================================================================================= • Interactive Media • Videogame Studies • Serious Games • Virtual Reality *========================================================================================= * Courses *========================================================================================= See SIS [ URL "https://is.cuni.cz/studium/eng/predmety/index.php?do=ucit&kod=14689"] . *========================================================================================= * Contact Information and Office Hours *========================================================================================= See SIS [ URL "https://is.cuni.cz/studium/eng/kdojekdo/index.php?do=detailuc&kuc=14689"] . *========================================================================================= * Work Experience *========================================================================================= • 2005–present: Assistant Professor, Department of Art, Institute of Learning, Faculty of Charles University Prague • 1998–2004: Scientific Researcher and Lecturer, Institute of Information Studies and Libr Faculty of Arts, Charles University Prague *========================================================================================= * Teaching (International - Courses Taught in English) *========================================================================================= • Silesian University in Katowice, Poland: June 2016. Storm the Studio (Workshop) • Hanze University Groningen, The Netherlands: November 2015. Storm the Studio (Workshop) • University of Umea, Umea, Sweden: February 2014: Storm the Studio (Extended Seminar) • University of Constance, Constance, Germany: • May-June 2013: Cultural Landscapes of Prague in 1990s (Lecture) • June 2012: Storm the Studio (Block Seminar) • June 2011: Machinima Design with Moviestorm (Block Seminar) • June 2010: Serious Videogames as Interactive Knowledge Space (Block Seminar) • June 2004: Online Communities on the Internet (Block Seminar) *========================================================================================= * Education *========================================================================================= • 2002: Ph.D. Institute of Information Studies and Librarianship. Faculty of Arts, Charles Prague. Thesis: "Collaborative Hypermedia Environment As A New Model For Information Acc Communication Support And Education On The Internet". • 1998: M.A. Institute of Information Studies and Librarianship. Faculty of Arts, Charles Prague. Thesis: “Knowledge Communication In Multi-user Virtual Environment". *========================================================================================= * Projects *========================================================================================= • Virtual 3-D Library [ URL "http://www.virtuallibrary.de/"] for the University Library, U Constance, Germany in frames of Kunst am Bau Art Competition. Artwork design 2004. Artwo online in Active Worlds: January 2006 – June 2008. • INVIPO: Pilot Dissertation Project: UISKPrag – Distance Education Infrastructure in Acti Educational Universe (AWEDU) for New Media Studies Module at IISL. Project design 2001 – 2003 – 2007. *========================================================================================= * Awards *========================================================================================= • 2003: Winner of Kunst am Bau (Art on Construction) International Art Competition: Projec D Library 'Library/Internet as a means of archiving and communicating knowledge for the Constance, organized by the State of Baden-Württemberg, Germany. *========================================================================================= * Research Grants *========================================================================================= • GACR: Czech Grant Agency Grant Nr. 2016-2018, č. 16-18891S – Research in Sexual Variatio Team Member. • NAKI: Ministry of Culture Grant Nr. DF12P01OVV026 - Jan Hus in 1415 and 600 years after. tradition and its presentation in the Czech Republic and Europe of 21th century. (2012-2 Multimedia Content Development 2012-2013. Part Time Team Member and Advisor. • Artistic and Non-Artistic Signs in Human Communication, in frames of Research Priority P Faculty of Humanities, Charles University supported by Czech Ministry of Education, 2005 Member. • Virtual Museum of Phototelegraphy, collaborative project supported by travel grant in fr Bilateral DAAD Programmes for Co-operative Research Grants (PPP) with Czech Academy of S No. 54 and 55/2005-2006. Project Leader for Czech Team. • 2004 – 2005 Czech Ministry of Education, Development and Transformation Programme. Grant and No. 335/2005. New Media Studies at IISL. Proposer and Team Leader. Editor in Chief o Application Files. *========================================================================================= * Other Academic Activities *========================================================================================= 2015–present • Scientific Researcher – NÚDZ (National Institute of Mental Health – NIMH) 2008–2016 • Cyber Hub Leader – Inter-Disciplinary.Net, Oxford, United Kingdom. • Chair of Conference Projects – Inter-Disciplinary.Net, Oxford, United Kingdom 2010– 2016 • Member of Advisory Board – Inter-Disciplinary.Net, Oxford, United Kingdom. 2010 – 2012 • Director of Publications – Inter-Disciplinary Press, Oxford, United Kingdom. • Series Editor – Inter-Disciplinary Press, Oxford, United Kingdom • Series Editor – At the Interface/Probing the Boundaries, Rodopi Press, Amsterdam, The Ne - 2005 • Co-Founder and Coordinator – MED - the Comparative Media Research Group – New Media Stud Co-Founder of New Media Studies Discipline at Faculty of Arts, Charles University o Edit Application for Accreditation of a New Media Studies Discipline by a Dean of Faculty of University Prague to the accreditation commission of Czech Ministry of Education, Czech Discipline approved to commence in June 2005. • Curriculum Development for a newly accredited M. A. Programme „New Media Studies [ URL " www1.cuni.cz/~rihad/med/"] “ at IISL, Faculty of Arts, Charles University Prague: 2000 – *========================================================================================= * Publications (selection) *========================================================================================= 2016 Riha, D., Bartova, K., Binter, J. Use of Virtual Reality and Human-Computer Interface for Treatment Purposes in Human Sexuality Research. In: Design, User Experience, and Usability Contexts. Aaron Marcus (Ed.). LNCS 9748, (Switzerland: Springer) 2016, pp. 294-305. 2015 Vancat, J., Riha, D. Visual Literacy as Systematic Competence in Visual Design and Product a Visual World. Elena Xeni (Ed.). (Oxford: Inter-Disciplinary Press), 2015, pp. 23–33. 2014 Riha, D. Cutscenes in Computer Games as an Information System. In: DUXU 2014, Part II, A. LNCS 8518, pp. 661-668, Springer International Publishing, Switzerland, 2014. 2013 Webber, N. and D. Riha (Eds.): Exploring Videogames: Culture, Design and Identity. (Oxford InterDisciplinary Press), 175 p., 2013. ISBN: 978-1-84888-240-9 Vancat, J. and D. Riha. Structuring Digital Exhibition Contents in the Multi-touch Environ in Post-Human Cultures. Adam L. Brackin and Natacha Guyot (Eds.). (Oxford: InterDisciplina pp. 167-173. ISBN 978-1-84888-271-3 Riha, D. and J. Vancat. Operational 3-D Images as Interactive Knowledge Space. 7th Interna - The Philosophy of Computer Games Conference. Computer Game Space: Concept, Form and Expe October 2013, University of Bergen, Norway. http://gamephilosophy2013.b.uib.no/papers-and- 2012 Riha, D. (Ed.): Frontiers of Cyberspace. (Amsterdam and New York: Rodopi), 2012. 333 p. IS 978-90-420-3583-6. Riha, D. Machinima, Creative Software and Education for Creativity. In: Cybercultures. Med Community, Culture, Politics. Harris Breslow and Aris Mousoutzanis (Eds.). (Amsterdam and Rodopi), 2012, pp. 31-43. ISBN 978-90-420-3578-2 Riha, D. and Vancat, J. Creative Uses of Machinima Platforms in Higher Education. In: Arte Digital Boundaries. Teresa Chambel, Alberto García Ariza, Gavin Perin (Eds.). (Faro: Grupo Computaç?o Gráfica and ARTECH International, 2012, pp. 325-328. ISBN 978-97298464-7-2 2010 Riha, D. and A. Maj (Eds.): Emerging Practices in Cyberculture and Social Networking. (Ams York: Rodopi), 195 p., 2010. ISBN: 1-904710-55-7. Reviews: USA: CHOICE - Current Reviews for Academic Libraries - Vol. 48 No. 06, February 2011: "Rec UK: Literary and Linguistic Computing, Vol. 27, No. 1, 2012, Oxford University Press. (ISS Impact: H Index: 7. http://llc.oxfordjournals.org/content/27/1/111.full.pdf Riha, D. (Ed.): Videogame Cultures and the Future of Interactive Entertainment. (Oxford: I Press), 121 p., 2010. ISBN: 978-1-84888-040-5 Mousoutzanis, A. and D. Riha (Eds.): New Media and the Politics of Online Communities. (Ox Disciplinary Press), 243 p., 2010. ISBN: 978-1-84888-032-0 Riha, D. (Ed.): Humanity in Cybernetic Environments. (Oxford: Inter-Disciplinary Press), 2 ISBN: 978-1-904710-71-4 2009 Riha, D. and A. Maj, (Eds.): The Real and the Virtual. (Oxford: Inter-Disciplinary Press), ISBN: 978-1-84888-012-2 Maj, A. and D. Riha (Eds.) Digital Memories: Exploring Critical Issues. (Oxford: Inter-Dis 227 p., 2009. ISBN: 978-1-84888-004-7 2008 Riha, D. (2008): Kolaborativní tvorba a komunikace heuristických map v 3-D prostoru (Colla and Communication of Heuristic Maps in 3-D Space). In: Péče o obraznost: Sémiotické přístu umění a výtvarné výchově (Care of Imaginery: Semiotic Approaches to Visual Arts and Educat Symposium INSEA 2006. Czech Section, INSEA, Prague, 2008. pp. 115-122. ISBN: 978-80-904268 *========================================================================================= * Presentations (selection) *========================================================================================= Invited Speaker RIHA, D. (2014): HCI International. DUXU as Information System. Heraklion, Crete, Greece, “Cutscenes in Computer Games as an Information System“. RIHA, D. (2013): Summer School in Digital Humanities, July 2013. University of Leipzig, Ge “Gamespace as Knowledge Space“. RIHA, D. (2009): Annual Munger Lecture at Saint Joseph College, Department of Philosophy, USA, Monday, 16th November, 2009. Title: “Ethics in Videogames: New Praxis for a New Mediu RIHA, D. (2009): 37th Annual Conference, Art Libraries of North America, Indianapolis, IN, April, 2009. Title: “3-D Virtual Community in the Library Setting“. KRÄMER, H. and D. RIHA, D. (2007): Expert Matinee, REAL//VIRTUAL//ART, Gallery in Turm, Cu at the Münster, Constance, Germany, 1st July, 2007. Title: “ A Virtual Library for the Uni Constance“. KÜMMEL, A. and D. RIHA (2006): Official Opening, Virtuelle Kunst am Bau, University of Con 26th January 2006. Title: “3-D Virtual Library for the University of Constance“. RIHA, D. (2005): The Use of Social Virtual Reality in Humanities Education: Case Study. Ne Technologies and the Future of the Humanities Conference, 11th February 2005. EUROPEAUM (O University), CLIOH-Net, Karolinum, Charles University Prague, Czech Republic. SKENDERIJA, S. and D. RIHA (2004): Towards the New Media Paradigm in the Humanities: MED – Media Studies at the Institute of Information Studies. Technology in the Humanities Confer Ithaca College, Ithaca, New York, USA. RIHA, D. (2004): Invited Lecture in the frames of Kunst am Bau (Art of Construction) Art C University of Constance, Germany, June 2004. Title: “3-D Virtual Library for the Universit